This config file variables is the first step towards the possible creation of a tactical shooter based on the cube 2 and red eclipse. The working title config file variables: Red Eclipse: Assault on analogy with Assault Cube. The main difference this tactical shooter is in more realistic behavior of weapons. A small arms in the game velocity projectiles and missiles has finite velocity, moving along a ballistic trajectory. Changes are made only for the pistol, shotgun, submachine gun and sniper rifle. Also changed grenade throwing range - it is reduced. The speed of the player is reduced, removed the armor regeneration and significantly reduced recovery of hits, although other a unrealistic capabilities the player saved. Also infinite ammo saved.
Description of weapon:
1. Pistol.
12 bullets, magazine charger, the main firing semi-automatic, automatic secondary firing of 3 shot. The low accuracy at long range and low effective range.
2. Shotgun.
8 cartridge, manually charger by one patron, the main firing the shooting semi-automatic, secondary automatic shooting. High firepower at close range. Low accuracy at long range and low effective range.
3. Submachine gun.
40 bullets, magazine charger, the main firing automatic, automatic secondary firing of 3 shot. The low accuracy at long range and low effective range is compensated by a high rate of fire.
4. Sniper rifle.
10 bullets, magazine charger, the main semi-automatic firing with a low accuracy of fire, secondary fire semi-automatic with high accuracy. A powerful weapon. Low convenience of shooting at close range, compensated precision shooting mode aiming at the middle and long distances.
Check the map dust2 showed that this variation is quite lives up to its mission. Play is quite interesting.
load the configuration file here



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